TERA Online : BAM dead in 20 seconds

The following videos are a very good example of what is currently wrong with the game, more specifically the “broken” (in my opinion) damage multipliers.
The Sorcerer literally destroys the group monster as if it was a normal sized mob.
I should mention that this is not something you would usually encounter in TERA while playing it and its in no way representative of TERA’s gameplay.
The Korean player has over and uber buffed his character, with maximum level critical and damage buffs, maximum weapon enchants and on top of that unique items that only few veteran TERA gamers have.
On top of that, the player’s character is level 58, while the monster is 56.
Normally this wouldn’t be something of high importance, however in TERA things are different.
Being higher level than your target gives you an extra % based bonus increase to the damage you do to that target. And yes it sadly applies in PvP too.
I decided to post these two videos, since TERA’s english Aplha Test is about to begin, to highlight what the development team should focus on fixing.
Nobody, ever, should be able to deal absurd amounts of damage.
I don’t know if its fun for others, I personally hate being one, two or three-shotted. Playing a tank, while blocking.
It simply gives you no chance to fight back and makes the game disgusting, pretty much forcing you to quit playing it.
Lets hope the people behind the “westernization” of TERA listen to the community’s legitimate concerns and tweak the game for the better.
Anyway, here’s the videos :
There is a thread about this on the official TERA forums.
You will find it here : https://forum.tera-europe.com/showthread.php?t=22906
